Skeet Rules

TARGET & TRAJECTORIES

In calm conditions both traps shall be set so that one target shall emerge from a trap house (High House) at a point 91cm beyond the station marker 1 (measured along the base chord extended), and 3.05m above the level of station 1. The other target shall emerge from a trap house (Low House) at a point 91cm beyond station marker 7 (measured along the base chord extended), and 76cm from the base chord extended (measured on the side of the target crossing point), and 1.07m above the level of station 7. The targets shall fly a distance of 50m to 52m and pass within 45cm of a point 4.57m above the ground known as the Target Crossing Point (see plan). Where the Referee is satisfied that a variation in target trajectory is such that the equity of the competition can not be maintained he may ask the jury to reset the targets.

Targets to be used shall comply with ISSF Rules.

Regular Target: One which having been set as in Rule 1, appears instantly when the shooter calls.

An Irregular Target:
An unbroken target which has not conformed to the definition of a regular target.
Two (2) targets thrown simultaneously in singles.
Targets thrown broken: under no circumstances shall the result of firing upon a broken target be counted.

Regular Doubles: A regular target thrown from each trap house simultaneously.

Irregular Doubles:
If either or both targets of a double are thrown as irregular targets.
If only one (1) target is thrown.

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